Sunday, 21 June 2009

Beach scene

The beach scene comes after the credits, and it shows the continuation; it shows the cycle of life, as the seasons, and the representation of it with the autumn leaf in the hands of the grown up boy. now he admires the stars with a beloved in his side and suggesting that the cycle would continuous repeating itself through time.
This is the final scene and it has given me a lot of problems when rendering it from after effects. I dont know why, but to render the high quality scene from AE it takes ages... days. while the film it self has more complex scenes and did fine in the render.

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Below is the beach animation which was quite difficult... as it has this timing that is difficult to get.:


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end credits!

Danny has worked in this part also. We had a limited time to make the credits, because i have given the film to the sound designer already, meaning that i couldn't change the time of any scene !
Before we were fading in and fading out the information, but there was no time to read them properly! so we decided to scroll it and yes, is readable! After all this work... we got to be able to read the names involved on it.


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Stars go up scene

This is the last scene before the end credits. After the credits there is one more scene, showing a couple looking to the sky when they see a shooting star.
By this stage I am already rushing with all so that I can acually finish the film in time. I though at one moment that I wouldn't make it in time for the sound designer... that it wouldnt have sound.
Danny also worked here in the animation of the stars going up.

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I painted a day light version of this background originally:

Becoming a Star scene

With the time passing by the boy grew into a man and his parents got older; their time in this world had finished and they shall become stars and go back to the sky.
In this scene i had the help of Danny to do the FX of them becoming energy while the light spins around them. His help towards the end of the film in this production timeline was much appreciated and I wish he had been present since the beginning:


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run cycle sequence

i though this sequence would be extremely challenging... as I needed to make the little baby morphing into the adult in the same run cycle. I think this solution works fine.
I have to say that I am not happy with the 3d character of the humans.... they don't fit the film and I had a lot of problems with their rig. I will talk more about this subject in the post called "Team Work".
here is the first test of the sequence. Pardon me for some crap animations such as the leave on his hands... lol... i just didn't have time to finish it better by this stage as I was rushing so much to finish the film for sound. I promissed I would give the film for the sound Designer a good 3 to 2 weeks before the hand in. But becose the work was done mainly by me, when animation is a collective art, I just didnt finish by the time i wanted. With a lot of night woth no sleep and s bit of stress here and there I manage to give to him one week before hand in.

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Here goes the final version of this sequence:


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Time passes by scene

This scene was and still is a little problem. in this first test the pick of the day light and the night light are not correct... even trying many different ways of color correction in After Effects. The solution was to re-draw the the painting of the light in the day light, as the original painting I did was very darkish light... but still it hasn't reached what I expected and wished.
He it goes, the first test:

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And now the Time Passing by as final in the film:

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humans creation

As you can see in the previous video posted, the light would come down after flying up, and a explosion would occur, something i was thinking of to create the humans from. I though of making it slower, with the fire bubbles slowly growing to fade in to the 3d humans. After speaking with Dan Dalli we though that i could find a nicer way of doing that, as the creation of the human is a crucial moment of the film. Below is the solution I created, as a first test (the video got squashed when i upload it here...):

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This is the final version of this scene:

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Monday, 25 May 2009

Scene: Creation of snake and +

Creation of Snake followed by explosion to created the humans: male/female

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Sunday, 17 May 2009

Thursday, 14 May 2009

First 1 min and 25 sec of the film

Off course there are still somethings to be fixed, in terms of animation and colors, but i put all the scenes together so far, from beginning until the creation of the trees and flower (spring).

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Tuesday, 5 May 2009

New Scene - Creation of the Land

The complete cut 4. 5 and 6 ; Creation of the land

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first test:

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Thursday, 30 April 2009

The Light Within Film - First 3 Shots.

I have posted previously older versions of these 3 shots. They were improved quite a lot with the new "light", ""energy" being decided. That's the shot's I have recently made, a from the creation of the light until the creation of the water!!! Enjoy.


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Friday, 24 April 2009

MAIN CHARACTER - The Light

This is how the energy/light that creates the world will look like. In both videos they are slightly different... so that it wont be the same all the way through the film.
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Thumbnails of the new Story

Yesterday me and Danny set down in the sun to fix the story, the little parts that wasn't clear. We made this thumbnails to visualize each scene, camera angles and cuts. The main change is that the Angel, that was once the main character, doesn't exist anymore. It will be only the light (a magical energy) through out the entire film.

Friday, 10 April 2009

Scene 1 and 2 Test

Here it is, from the beginning until the creation of the water! I hope everybody likes it... After here he will start to look similar with what he just created... so that after the creation of the man he gets to be the angel... more human. There are still a feel things in the animation that need to bit fixed, but here it goes:


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Thursday, 2 April 2009

Team Work

CHARLIE:
Charlie was in charge of rigging the male and the female characters that Ajdin modeled, and give it to me straight away, as we were already running out of time. He then decided to use a plug in called Anzove - the face machine. He came to my house to install it in my computer so that I could start animating his rigs., otherwise I wouldn't be able to work on it. The rig was kind of cool, but there were some problems in the weight paint, that I was happy to fix, but the joints did not appear in the side window, so I couldn't do it my self, and I would need to send to him for fixing. This happened a few times. Bellow are example of images that I have made to explain my point. I realised that this was the best way of making myself clear:

Below is the picture of the problems I was having when animating his rigs. The controls were really nice, after the file traveled from me to him a fell times and it was considerably good to start animating I started to have problems. The hands would sooner or later explode as shows the picture, in the early stages of this "explosion". I know Maya is temperamental, and sometimes thing go wrong with not apparant reason for it... but at some point I would key frame the arm and the feet would also move....
-I had to re-rig both of this character at the end, as I didnt have more time to wait for a fixed file from charlie. At somepoint he also didn't know the cause of the problem. I have though been able to make use of his facial expressions controllers, that were quite nice!


Here was when he was modeling the fish for me. My read mark show how I wanted the film, together with the original design.
- At the end I had to model the fish myself because his fish didn't get approved...


MOE:
I have quickly made a expression shit to Moe, as he is working on the blend shapes of the main character.
Moe rigged the little boy for me. Our combination originally was that he would rig the main character of the film. But then the film has changed quite a lot, although it kept the main story, but the angel that would be the main character become a secondary character. I have used him, without the wings, as the boy in the film. His rig was really good, I haven't had any problems with it, and I was quite please working with Moe. Below is some of the images of his work:






DAN E.:
I can say i am learning how to be a director. and probably getting better on it. I find that drawing and illustrating clearly what you want is the best way, otherwise you can't complain if the team work is not good or not what you wanted. Here are some examples of how i have been working. Dan Elvins sent me the textures and i have pointed out some of the changes i though appropriate.
I have painted this fish to give to Dan Elvins as reference for texturing.


AJDIN:
Originally I made drawing for Ajdin tht wasn very clear, as the 3D models werent as i wanted, ans it might be that the fault was mine as I just sketched the character to give to him. One more thing I hav learned!
Here are 2 drawings for Ajdin, so to guide him when fixing the female 3D model. I have to say that the problem in the model was in part my fault as the first drawing of the female i made was not detailed and clear enough so to give to a modeller. "Living and Learning"

Monday, 30 March 2009

Water

That's the water that was approved for the film. I hope it was a wise decision. I made it using photoshop and affter effects.

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Bellow are the first water style i attempted to do. But I have realized it doesn't suit the film.. but is interesting what so ever.

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Wednesday, 25 March 2009

Film - First SCENE Test

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Background Painting

Light Creation
Land Spring (close up)
Land winter (close up)
Land winter (close up)
Land 1



Water:
Scene 1, sky background:



Thursday, 19 March 2009

After Effects Studies

I have been collecting plugins for after effects, and also watercolor brushes for Photoshop, and studying a lot how to make the best use of the such for the film. The film will be a mix of 2D and 3D and a lot will be done in compositing. Below are a few studies i made, and cool results. I was also watching the film Mulan, and i got quite interested in their introduction, therefore i have decided to try out if i could reproduce it. Here are the results of such studies:

Saturday, 28 February 2009

Texture Test

We have downloaded watercolor shaders... and some of them look pretty cool as an option we could go for... Here are some option for the Angel-star, the Main character of the film... I have given Charlie the model, so that he can pass on to Danny and Dan to try out some more options for him. It was decided that we don't need to use what we don't like, therefore we would pick the best one... Here is what I played around with him... and also the Male Character, using Toon shader.

Wednesday, 25 February 2009

Narration

We have decided that narration will be essential in the film... Maybe a very old male voice... wise... or a very young and naive voice.. we need to try out and see how it goes...
Here is the first draft I wrote, that need to be improved a lot... I know it can get much much better....


"There was a time when the Universe was still very young… and an important star was formed… a star that can be seen and honoured by all living things.
(Title sequence)
The Sun and the Moon were often together and from their Union, they gave the Universe a Gift. A Being that would unfold the most well-know history… the one of creation!
For some… it was destiny, it was already written. For others it was scientifically explained as a combination of small particles of dust…. Neither changes anything…
By waking up to this world the star calmly starts to change its color and form, while a blue light start to emanate from within, so to transform it self in liquid… water floating in the emptiness of the space. Flying through it and diving in and out the water, fishes start to swim in a dance of magic.
Raising arms upwards the star join the hands and bring it closely to the eyes. The light emanates from it, spinning and reflecting in the water. Slowly the star opens the hands… and we see a man, a human being. Creation and creator exchange one look… before it gently drops him in the water.
The man enjoyed the water shortly before tiring out… it was never its perfect habitat. So land is created… and trees and flowers start to grow everywhere.
The man is happy being on firm ground and is fascinated with the flying living creatures of this realm.
A big light comes from the beach, and when it dissipates the man falls in love with what he sees. A female. The female was concealed in this world, for every single creature that now inhabit the space.
After this glorious time the creatures start to multiply faster and overpopulate the world.
The Star flies to the Father Sun and the Mother Moon and tell them what happened…
They know what must be done and start to spin around this world, creating the day and the night. And now the creatures start to get older… When it come to the right time, they become a star and go back to the sky, the place they originally came from.
This is the story of a star that shines the most in the sky… the start that is always looking towards us; the only star that will always be found at the same place. Travellers, looking up at Her, can always find their way. Because this Star is in the true north all the time, The Star is now called, the North Star."

"A lua é nossa Mãe, O Sol é nosso Pai
E Nós somos as Estrelas, só nos resta agradecer"
(quote from Francisco Corrente)

translation:
"The Moon is our Mother, The Sun is our Father
And We Are the Stars, we can only be thankful."

Friday, 20 February 2009

Tree 3D Growing






I have modeled the tree and tested if it could grow in maya easily, and.. yes... it is possible!
Dan Elvins was supposed to make it but he was having difficulties with Blend Shapes. I have also tried out watercolor shader and toon outline. I will give it back to Dan E. as he is one of my textures. Below is a Playblast of the tree growing animation:

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Sunday, 15 February 2009

Lotus Flower animation

Just finished the animation of the Lotus Flower growing... We were going to do it 3D... but it would be too much effort as we wont have a close up in the flower, and is not something really important in the film. Then was decided that would be easier to animate it 2D. Here it is:
(It would definitely be much better if it was slow, but for the film it might be even faster)

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